-Different Render Pass-
Thursday, April 28, 2011
Wednesday, April 27, 2011
Zbrush Character Progress
1. I took a base mesh from XSI guy from Autodesk SoftImage.
2. Go to Zbrush & Changing proportion
3. Go to Autodesk Maya and model a base mesh clothing & props
4. Sculpt details in Z brush!
Next, I want to make some poses, and painting colors/ rendering.
Thursday, April 21, 2011
Saturday, April 16, 2011
Wednesday, April 13, 2011
Sunday, April 10, 2011
Grad Booth Draft
I made a poster to introduce myself!
My booth partner(right) & I(left)
This is just preview to show how our booth will look like.
Monday, April 4, 2011
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